Former Nintendo developer Giles Goddard is probably best known for his work on Star Fox, or for Super Mario 64's stretchy Mario face, but it turns out he had a hand in the earliest days of Zelda on the Nintendo 64 too. In a new interview with MinnMax, Goddard reveals that he worked on an early Zelda tech demo that had Link navigate Hyrule Castle through a series of portals.
Goddard starts out talking about the Shoshinkai 1995 demo, a brief clip of Link fighting a metallic enemy, which he created to show off the potential for a 3D Zelda and the capabilities of the then-unreleased Nintendo 64 console.
While this short demo was designed to be shown to the public, and has survived since then in a number of YouTube videos, Goddard went on to mention another demo that has never seen the light of day.
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