Resident Evil Requiem Abandoned Multiplayer Vision Because It Wasn't Scary Enough

Resident Evil's next entry, Resident Evil Requiem, arrives next year, but it's very different from its original idea. While it'll have the trademark horror and aesthetics, Requiem was originally designed as an online open-world multiplayer game before Capcom decided to return it to a single-player format. However, not everything was completely reformatted from the ground up.

"There are some remaining elements, but we can't disclose what [they are]," producer Masato Kumazawa told Press Start, explaining that while the multiplayer project was shaping up to be a good game, it wasn't scary enough.

"Looking at the game when it was multiplayer, the horror part was very mild," he continued. "However, in that build, we made a game that was fun to play, but we looked deeply into this game and wondered if a fan of the franchise would really like this, so we thought they probably wouldn't enjoy it as much."

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