Grand strategy games are a bit too big to demo. Building from a single settlement and a couple of farms into a vast nation is a time-consuming process, and even playing tens of early game turns can only show you so much. Even with that being the case, though, a little time with the opening of 4X game Ara: History Untold suggests a sprawling entry into the genre that brings along some new ideas that focus on offering lots of different paths for creating a thriving civilization.
I played about an hour of the massive turn-based strategy game Ara: History Untold at Xbox's Gamescom preview event in Los Angeles. That amounted to about 35 turns--just enough to hit the end of the first era of human history and to get a sense of the way Ara approaches a game about being the most influential civilization on the planet. Like most entries in the genre, there are multiple paths to victory in Ara, like building a conquering military, constructing great works of culture, or amassing a ton of wealth.
What was interesting in those early turns was seeing the ways Ara lets you pick a specific path to victory, focusing your gameplay on what you think is most important.
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