Final Fantasy 16 Producer Addresses Game's Lack Of Diverse Characters

Final Fantasy XVI's setting is heavily inspired by medieval Europe, and as such won't be "be as diverse as say modern-day Earth," according to one of the game's producers. That answer, and the game's lack of diversity, hasn't gone over well with some of the franchise's fans, sparking more than a few heated conversations on social media.

In a new interview with IGN, Final Fantasy XVI producer Naoki Yoshida gave a long answer to a question some fans have been wondering since the game's announcement trailer: Are there any people of color in the world of Final Fantasy XVI? The game's trailers to date have depicted a bloody, dark fantasy tale filled with swords and sorcery, but so far have had a distinct lack of non-white characters.

Noting that his answer "may end up being disappointing to some," Yoshida explained the reasoning behind the game's lack of diversity. According to Yoshida, there is diversity in the game's world of Valisthea, but that it is "not all-encompassing," and is "synergistic with the setting we've created and is true to the inspirations from which we are drawing." Much of Yoshida's answer as to the game's lack of diversity is attributed to the team's desire to be "true" to the medieval Europe inspiration behind Final Fantasy XVI's world.

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