Call of Duty: Vanguard is just days from release, and this year's game will launch with a full campaign, multiplayer, and a brand-new Zombies experience. While Sledgehammer Games developed the campaign and multiplayer, Treyarch took helm of Vanguard's Zombies mode, and we've now got some new insight into what to expect.
On October 14, Zombies received a worldwide reveal with a trailer that showcases a shift to more demonic themes with Vanguard. Zombies mode is confirmed to launch with the map Der Anfang, which serves as a narrative prequel to Black Ops Cold War's Dark Aether storyline. Along with the trailer, Treyarch released a blog post to introduce some characters and discuss new game mechanics coming to Vanguard Zombies. It's uncertain how this map will be received by the Zombies community, as Der Anfang is not a standard round-based map, and instead is designed as a new objective-based mode similar to Black Ops Cold War's Outbreak.
GameSpot got the opportunity to sit down with Treyarch lead writer Craig Houston, senior writer Tony Bedard, associate director of design Gavin Locke, and creative specialist Miles Leslie to discuss Vanguard's Zombies mode, and what lies ahead for post-launch content.
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