The latest patch for Diablo II: Resurrected will make it more clear when players are, or aren't, able to create or join a game in the remaster of Blizzard's classic action-RPG.
Patch 11.5 for both PC and console makes it so that there is now in-game messaging regarding how much time is left before a player can create or join another game. Additionally, players who attempt to join a game that is full will now be able to immediately join another game, rather than having to wait. The new update also adjusts the rate at which players can join and create games based on current server capacity.
Rapidly joining and creating games has been a problem for Diablo II: Resurrected, causing Blizzard to implement limits on how quickly it can be done. Since the game is largely based on the original's code, it wasn't designed for the playstyle of modern Diablo fans, who rapidly create games to quickly farm one particular enemy or spot, before abandoning the game shortly after and then creating another. That method of playing has overwhelming Diablo II: Resurrected's databases, leading Blizzard to put restrictions on how rapidly games can be created or joined.
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