Halo Infinite developer 343 Industries has explained why assassinations won't be featured in the game's multiplayer at launch, which is something that the studio initially announced in July. Senior mission designer Tom French told Eurogamer that 343 is a fan of assassinations but its own data showed people tend to turn them off.
"[Assassinations] are not in for launch," French said. "We actually really love assassinations... but what happens at a lot of levels is people just turn them off because there's a gameplay disadvantage to it."
Performing an assassination in Halo leaves your character exposed and vulnerable as the animation plays, so it makes sense that people would turn them off. On the flip side, performing one can humiliate your opponent, so it's a real power move if you can pull it off.
Continue Reading at GameSpotfrom GameSpot - All News https://ift.tt/3ySLAXM
0 Comments