343 Industries doesn't want players to feel like they have to "grind it like it’s a job" to complete Halo Infinite's seasons and battle passes. In the latest Inside Infinite, developers from 343 Industries discussed some of the multiplayer content revealed over the past few weeks.
In the blog post, live team design director Ryan Paradis and lead progression designer Christopher Blohm discussed how Halo Infinite will be handling regular content updates. They said that Halo Infinite's seasons will last for roughly three months because it regularly gives players new content to enjoy without there being constant changes.
In addition to that Blohm said, "We want players to have cool content, activities, events, and rewards over the course of the season, but we do not want to demand that players play a ton of hours every week of the season to complete everything. We want players having fun in Halo, not grind it like it’s a job."
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