Replay value has always been a crucial component of the Resident Evil franchise, and one of the primary ways it encourages that in each of its entries is by having excellent unlockables to encourage players to go back and play the game. It seems Resident Evil Village is going to have that as well, and with a pretty unique spin as well.
Known Resident Evil insider AestheticGamer aka Dusk Golem recently took to Twitter and stated that similar to Resident Evil 7’s Ethan Must Die mode, Resident Evil Village will also have an unlockable harder difficulty- though it will allegedly do much more than just making the game more difficult. Apparently, it will have some roguelite elements, and in addition to making the game more open-ended, it will also randomize enemies and placement of items in the world.
This is unverified information right now, so take it with a grain of salt. That said, Dusk Golem has been very reliable with his Resident Evil information in the past, so there’s a good chance we end up hearing concrete details about this in the near future.
Resident Evil Village launches on May 7 for PS5, Xbox Series X/S, PS4, Xbox One, PC, and Stadia. More details and gameplay footage from the game will be arriving in a new showcase on April 15, and it’s likely that the game’s second demo will also go live then. Stay tuned to GamingBolt for all the updates until then.
(2/2) an expansive difficulty mode in the game. I don't know the full details/final result of the mode, I feel they may talk about it before release, but I'm aware it makes the game more open, randomizes enemy & item placement, & scaled to be extremely difficult.
— AestheticGamer aka Dusk Golem (@AestheticGamer1) April 10, 2021
(5/5) from RE7.
-The Tragedy of Ethan Winters Artwork: Art book with concept art from RE8/RE7.
-Unlock "Village of Shadows" Difficulty: This is unlockable in game, just this unlocks it from the start. Unlock RE8's rogue-lite-esque difficulty mode that's difficult & randomized.— AestheticGamer aka Dusk Golem (@AestheticGamer1) April 10, 2021
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