Switch Is (Almost) The Perfect Mario System

Nintendo has never been shy about finding occasions to trot out its legacy games, but it leaned especially heavily on Mario's back catalog for its Super Mario 35th anniversary celebration. Back in September, the company collected the plumber's three earliest 3D adventures--Mario 64, Mario Sunshine, and Mario Galaxy--into one Switch compilation, while Wii U's Super Mario 3D World arrived on the system (bundled together with the wonderful new mini-adventure, Bowser's Fury) just last month. Between these two releases, almost all of Mario's 3D games are now available to play on the hybrid console, making it nearly the perfect system for Mario fans--were it not for a handful of glaring omissions.

While most of the plumber's 3D outings have made their way to Switch by this point, Super Mario 3D Land and Super Mario Galaxy 2 are still conspicuously missing from the system. The former's absence is somewhat understandable; although 3D Land remains a great game and was a true showpiece for the 3DS's stereoscopic 3D, its ideas and gameplay would be greatly expanded on and refined by 3D World. With that game now on Switch, 3D Land isn't as sorely missed (and, arguably, would not play as well if it were released on a system without stereoscopic 3D).

Super Mario Galaxy 2, however, remains a puzzling omission. Mario's second Wii adventure is one of the most highly regarded entries in the series. Not only is it one of the rare few titles to earn a 10/10 from GameSpot, but it was also the highest-scoring game of its year according to GameSpot sister site Metacritic. All of this acclaim is for good reason: Mario Galaxy 2 built on its (already delightful) predecessor in every way imaginable, throwing a head-spinning array of inventive ideas and mechanics at players. Later Mario games, especially 3D World and Super Mario Odyssey, would retain Galaxy 2's freewheeling inventiveness, but the Wii game remains the most finely tuned and polished game in the series.

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