Demon's Souls Remake -- World Tendency Explained

The PS5 remake of Demon's Souls retains one of the original's more complex gameplay systems and it remains just as enigmatic. The World Tendency system in Demon's Souls alters the state of the many realms of Boletaria based on your actions, and the challenge they present, for better or worse. Depending on your choices and mistakes, you could find yourself exploring a dungeon that has increased in difficulty, yet also yields more significant rewards.

On the surface, World Tendency may seem like an odd take on a videogame morality system. But it helps to know what it involves as you may want to make some drastic choices in order to shift the balance from one side to the other. In this quick rundown on World Tendency, we'll break down just what's going on with Demon's Souls' more complex systems and how this intricate framework can greatly alter your game.

What Is World Tendency In Demon's Souls?

In Demon's Souls, your actions and performance will determine enemy aggression, rare item drop-rates, and even instigate encounters with hidden characters. All of these elements are tied into the World Tendency system. Each Archstone for the game's five realms is assigned parameters that shift between White and Black Tendency, along with the other shades in between. Depending on your interactions with key characters, the circumstances in how you die, or even how you can help or hinder other players online, you'll see a difference in the realm's world state. This change is shown off as an icon on the HUD in the top left or in the remake's new World Tendency sub-menu that shows each realm's current state and your character's tendency.

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